LOL
‘MultiVersus’ Unveils Alpha and Beta Phases, Fresh Characters
In a prior announcement, Warner Bros. Games introduced MultiVersus, a fighting game that can be played for free and is reminiscent of Super Smash Bros., featuring a diverse cast of characters owned by WB. This roster includes iconic figures like The Dark Knight, The Man of Steel, and the mischievous Bugs Bunny, alongside unexpected choices such as Shaggy from Scooby-Doo and Garnet from Steven Universe. Most recently, the game’s creators disclosed an imminent closed alpha period, hinting at further testing sessions happening over the course of the summer.
A fresh trailer unveiled today detailed that following the closed alpha phase scheduled from May 19 to May 27, there will be a subsequent closed beta phase commencing at an unspecified date sometime in July. Those interested can sign up for the alpha phase via the MultiVersus website, and registrations for the beta phase are likely to open in June or July. The alpha and beta phases will be accessible across all intended platforms, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, and PC through Steam. Similar to the full game, these early access phases will be free to play, although not all registrants will gain entry.
What in the MultiVerse is transpiring here?! Note down the date MVPs, Open Beta is on the horizon this July! #MultiVersus pic.twitter.com/xeUQCTAh4W
— MultiVersus (@multiversus) May 16, 2022
In addition to the preliminary phases, the recent trailer revealed a set of new characters that will be joining the fray: Velma from Scooby-Doo, who will be employing significantly less extraordinary talents in contrast to the supercharged Shaggy, the Tasmanian Devil from Looney Tunes, affectionately known as Taz, and even the Iron Giant, who is simply thrilled to interact with Superman.
The official launch date for the complete game remains undisclosed at this time, however, the developers are aiming for a release by the culmination of 2022.
(function() {
var loaded = false;
var loadFB = function() {
if (loaded) return;
loaded = true;
(function (d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s);
js.id = id;
js.src = “//connect.facebook.net/en_US/sdk.js#xfbml=1&version=v3.0”;
fjs.parentNode.insertBefore(js, fjs);
}(document, ‘script’, ‘facebook-jssdk’));
};
setTimeout(loadFB, 0);
document.body.addEventListener(‘bimberLoadFbSdk’, loadFB);
})();