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‘Elden Ring’ Publisher Regrets Performance Challenges


‘Elden Ring’ Publisher Regrets Performance Challenges

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Today marks the launch of Elden Ring, conceivably one of the most significant video game debuts not only of this year, but of the past few years. With the collaborative work of FromSoftware, creators of the challenging Dark Souls series, and the narrative expertise of George R.R. Martin from Game of Thrones, Elden Ring is set to captivate a wide range of interests. The game has already garnered critical acclaim, maintaining a Metacritic score of 97 at the moment.

Nevertheless, there have been some concerns from players. Numerous Elden Ring players, especially those on the PC platform, have been encountering notable performance issues ranging from stuttering to frame rate drops and screen tearing. Players of the PlayStation 5 version have also faced reports of save file corruptions when their console is powered off. These issues have significantly influenced the game’s reception among players, reflected in its Steam rating currently standing at “Mixed” with only 59% positive reviews.

Bandai Namco, the publisher of the game, has expressed regret for the performance challenges and assured players that they are actively working on patches. “We are currently addressing certain issues that are hindering the proper gameplay experience under certain conditions,” a spokesperson from Bandai Namco stated in a recent blog post. “We apologize for any inconvenience this may cause and request your patience.”

“Regarding the occurrence of frame rate and other performance-related issues during gameplay,” Bandai Namco further added, “we will be continuously striving to enhance the game for comfortable play across various PC setups and platforms.

“For the PC edition, updating your graphics card drivers to the latest version could notably enhance performance.”

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